Skulls and Shackles
Dark and Moody
Crimson Cogward (so called after the color his neck turns when he’s angry) is a loner, and prone to incredible rages and dark moods. He wears a blue Varisian scarf tied tight around his shaven head to hide the scar left where his ear was bitten off in a bar fight. Cog gets pleasure from little other than combat and is quick to get into fistfights, whether because of a chance remark or simple bad luck. A devout follower of Pharasma, Cog prays regularly (particularly after combat) and participates in all Pharasmin religious festivals if possible. Cog actually volunteered to join the crew of the Wormwood. He has spent his first few days aboard stealing and secreting away goods for barter.
Cog loves dark tales. A PC who makes at least a DC 10 Perform (oratory) check focusing on dark tales gains a +2 bonus on checks to influence Cog for the next 24 hours. Similarly, fighters and other warriors (as well as more aggressive characters who favor muscle over talk) who intersperse their talk with grisly details of fights gain a +2 bonus on Bluff and Diplomacy checks with him. However, a failed check is likely to elicit a violent response from the angry sailor.